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JAVIER FUCHS

Welcome to My Site

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ABOUT ME

My Story

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MY PROJECTS

What I’ve Done

LOS LOCOS DE LA AZOTEA

The four Locos de la Azotea: Los Locos de la Azotea.

They bring the effort for the first radio broadcast in Argentina, and subsequently established one of the earliest regular radio stations in the world.

More information in https://en.wikipedia.org/wiki/Enrique_Tel%C3%A9maco_Susini

iOS app for radio streaming, resources online and podcasts.

Here you can listen any online radio around the globe in different languages: German, English, Spanish, French, etc.

There is a list of proposed radios, or you can configure your owns in Bookmark.

Do you know "El Desconcierto" from Quique Pesoa, here you can listen to the stream online or the previous emissions. 

There is also a list of RNA (Radio Nacional Argentina) stations.

And you can share and search all the information.

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https://github.com/southfox/radioaws it's a free app available in the Apple Store (it's part of a backend developed in Rails and the client in IOS). Published Jul 28 2019

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  • Cocoapod integration in the project

  • Using Swift 5

  • Storyboards

  • Asset Catalog

  • MVC & MVVM: Separated Logics and avoid Massive View Controller

  • Completion/Closure Parameters

  • Recycling

  • Minimalism

  • Core Data

  • Code Testing

  • Singleton for RestAPI and model & network management.

  • Observers: KVO and Notifications

  • Protocols

  • Extensions

  • Grand Central Dispatch or GCD

Simulator Screen Shot - iPhone 8 Plus -

TRAIN-WITH - RACHEL ARAM

Contains features multi-party video chat capabilities using a WebRTC platform. It works using audio, video, screen sharing, annotations (text, draw, shapes).

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MY DISNEY EXPERIENCE - WALT DISNEY WORLD - DISNEY

Managed back-end rest-API changes, issues and new functionality
Held meetings with back-end developers and QC
Collaborated in architecture definitions
Fixed issues around different frameworks related to the core, plugins, profile, payment methods, and remote configuration
Objective-C using RestKit, iOS 12, custom CocoaPods Unit tests/mockup application using Swift 4 using Alamofire, Core Data, XMPP, Sift, MixPanel and Crashlytics, Mantle, SDWebImage and Analytics.

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MUSIC 2310 BLUES SONG 4+ - DAN KEAST - THE UNIVERSITY OF TEXAS OF THE PERMIAN BASIN

Compose a blues song using standard 12-bar blues chords by selecting your vocal range, adding lyrics in AAB format, practicing, then recording your performance. Record the video of your assignment, login to Canvas and upload.

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MONSTER GALAXY: THE ZODIAC ISLANDS - GAIA INTERACTIVE INC.

Battle & tame hundreds of wild monsters in this epic roleplaying adventure, already beloved by over 2 million players!

* More than 125 unique monsters to catch!

* An epic plot spanning 14 island levels!

* Incredible hand-painted graphics!

* An intricate plot inspired by legendary author/poet James Joyce!

* OK, we were lying about James Joyce.

To defeat the loathsome King Otho, you'll have to catch and train your own team of monsters, explore fourteen huge levels and complete quests for some truly strange characters.

Only the finest monster trainers will survive-- do you have what it takes to tame them all?

Can't get enough Monster Galaxy? Learn more by visiting our website - http://www.gaiaonline.com/monsterg. We also invite you to check out our Facebook game at http://www.playmonstergalaxy.com. We would also appreciate it if you would share your thoughts about our game in the ratings and comment section below.

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Objective-C (iOS), ​Cocos2d, RestKit, Google Analytics, Facebook SDK, SQLite, CoreGraphics, Quartz2D, Webkit, Facebook, OpenGL, and iAD

Available date: Aug 2011

cocos2d/uikit development. Common components like buttons, labels, toolbars, huds, progress bar. Tutorial. Settings. Startup sequence: choose moga, name, tamer. Trainer. Energy timer. Notifications. Team. Battle layer. 

Product site: http://www.gaiaonline.com/monsterg

IPhone / iPod Touch native application.

Development of same facebook game: http://apps.facebook.com/monstergalaxy/

Based on Cocos2d. Integration with facebook, client server communication, download retina assets, tapjoy, flurry, kontagent, millenial media, applifier, fluent.

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RUMBLEKITTEN - GAIA INTERACTIVE INC.

Get ready for the most adorable action game on iOS: when local kingpin Daddy Cat throws your pals in the pound, there's only one way to get them out: by winning their freedom in underground kitten tickle fights!

* Test your reflexes with action-packed gameplay

* Rumble your way through the the city of Fursbury, battling 50 bizarre bosses

* Customize your kitten with tons of cute clothes & accessories

* Gawk at gorgeous hand-painted graphics and illustrated storybook scenes

Can you rumble your way to the top and save Fursbury from Daddy Cat's oppression?

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Objective-C (iOS), ​Cocos2d, RestKit, Google Analytics, Facebook SDK, SQLite, CoreGraphics, Quartz2D, Webkit, Facebook, OpenGL, and iAD

cocos2d/uikit development. Result screen you lose/ you win. Kitten info (Me), stats, edit. Pre-Rumble and Post-rumble screens. Summary of the fight. Animations of the rumble. Treats. Settings. Common components for buttons, labels, sprites. HUDs. Cat fight animations. Implement gesture recognizer

Available date: May 2012

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SORORITY LIFE - PLAYDOM

IPhone / iPod Touch application.

Sorority Life was an online role-playing game published by Playdom on the social media platforms Facebook and Myspace in 2008. Each player assumed the role of a college sorority sister striving to increase her social status by improving her employment and wardrobe, the giving of gifts, and other activities.

By the summer of 2009, Meretzky wrote that Sorority Life had three million monthly active users.By May of 2010, Sorority Life had over 5 million monthly active users, and 600,000-700,000 daily users, on Facebook.

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Communication with server.

Downloader of images & image cache.

User authentication using Facebook API.

Development of screens that allow user interaction with some of the features of the same game in Facebook site (see http://apps.facebook.com/sororitylife/).

Using TapJoy API to promote apps, StoreKit framework to sell new items.

Some of the functions:

- play events and socialize.

- fight other girls

- buy/sell glam items: shoes, clothes, rides, hair, glasses, boyfriends and accessories.

- change your avatar style

- take a job

- withdraw or deposit money in the bank

- admin account

- inviter other Facebook users, add/remove/deny invitations.

- Buy brownie points using StoreKit.

- Tutorial screens.

Update in 2011: choose/steal a boyfriend. Add limited edition glams.

Available date: June 2010 / Updated during 2010 until January 2011.

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SOCIAL CITY - PLAYDOM

IPhone / iPod Touch application.

Project DescriptionThis is your Project Description. It’s a great place to describe your Project in more detail. Add images and provide visitors with essential information about your work, including the project length, partnerships or any successful outcomes. To hook new potential clients, show how your work has provided solutions for past clients.

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Communication with server.

Downloader of images & image cache.

User authentication using Facebook API.

Development of screens that allow user interaction with some of the features of the same game in Facebook site (see http://apps.facebook.com/socialcity/?track=xpromo-dest).

Using TapJoy API to promote apps, StoreKit framework to sell new items.

Some of the development:

- Factories, Leisure, Residential of facebook account.

-  Start/delete/collect contracts.

- Buy city bucks.

- Multiple city support.

- Tutorial screens.

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